To understand why Monopoly is always my go-to game by using, I scavenged through the MDA framework (standing for Mechanics, Dynamics, and Aesthetics) in game design. At a high level, the objective of…
Enso/public/33.js.map at master · underdogg-forks/Enso · GitHub
Life is Strange: Critical Play. We open up to a catastrophic storm. A…, by Paulina Anzaldo, Game Design Fundamentals
PDF) Creolization and Pidginization in Contexts of Postcolonial Diversity
January/February 2010 by The Toy Book - Issuu
Critical Play: Heads Up!. Who would have thought that a literary…, by Paulina Anzaldo, Game Design Fundamentals
Critical Play: Fez. Clear blue skies, cheerful music in the…, by Paulina Anzaldo, Game Design Fundamentals
Books: Berlin Wall
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Critical Play: Theme Only Games. The adrenaline in playing physics-based…, by Paulina Anzaldo, Game Design Fundamentals
Rock, Paper, Scissors via Zoom: Camp Edition, by Paulina Anzaldo, Game Design Fundamentals
Εκδόσεις Άπαρσις. Α ΡΕ ΜΑΜΑ - ΣΥΝΕΝΤΕΥΞΗ ΤΗΣ ΕΛΕΝΗΣ ΘΩΜΑ ΣΤΟΥΣ ΘΕΜΑΤΟΦΥΛΑΚΕΣ ΛΟΓΩ ΤΕΧΝΩΝ
TextAid Intervention Study Results and Synthesis, by Paulina Anzaldo